1:31:03 [GameDev Stream] Hangout w/ Matt MirrorFish (5/1/2020) Infallible Code 2K views - 5 years ago
6:46 Making Of Dead Cities 001 - Generative & Procedural Art w/ Unity, Max/MSP, Ableton Matt MirrorFish 2.2K views - 7 years ago
4:40 Dead Cities 001 - Floorplans for Dead Cities - Generative Art and Music With Max/MSP and Unity Matt MirrorFish 1.2K views - 7 years ago
1:18:47 Matt Gambell of Game Dev Guide & Matt Mirrorfish Talk Indie Game Dev (TA Podcast Ep. 2) Thousand Ant 698 views - 5 years ago
4:17 Dead Cities 002: Souls Entering The Necropolis (Realtime Animation and Generative Music) Matt MirrorFish 1.7K views - 6 years ago
15:04 Generative Audio and Music With Ableton and Unity 2018.3 for Alea City One Matt MirrorFish 3.4K views - 7 years ago
6:26 Dead Cities 002: Realtime Animation (Behind The Scenes / Unity3D Tutorial) Matt MirrorFish 854 views - 6 years ago
15:05 Scriptable Cookbook: Scriptable Object Variables and Actions Matt MirrorFish 16.2K views - 6 years ago
9:36 Procedural Generation w/ Unity 2018.3 HDRP, Volumetric Lighting - Alea City One Project Overview Matt MirrorFish 3.2K views - 7 years ago
10:59 Procedural Generation Basics: Prevent Overlap Spawns With Boxcasts In C# [Unity Tutorial] Matt MirrorFish 17.3K views - 6 years ago
1:17:26 NewbQuest Ep.3: Tarn Adams, Game Designer and Developer of Dwarf Fortress Matt MirrorFish 14.1K views - 11 years ago
8:20 Alea City One: Gameplay Video (My Procjam / 7DFPS 2018 Entry) Matt MirrorFish 703 views - 7 years ago