The unusually good game studio is based in Dunedin, New Zealand.
Our first project, Geoengineer, will be a browser-based game built in Godot where players remotely assist stranded ships orbiting distant worlds, deploying machines to make them habitable. We are in final play testing for a 2025 launch.
Follow our devlogs for behind-the-scenes looks at gameplay, design decisions, and engineering.
🌏 Made with love, caffeine, and a lot of Godot.