1:20 What are the Landmines of User Acquisition? | Part 4 | PocketGamer Connects Helsinki | ByteBrew ByteBrew 257 views - 4 months ago
1:26 Should User Acquisition and Monetization Be One? | Part 3 | PocketGamer Connects Helsinki | ByteBrew ByteBrew 149 views - 4 months ago
1:14 Are User Acquisition Teams Losing Control? | Part 2 | PocketGamer Connects Helsinki | ByteBrew ByteBrew 107 views - 4 months ago
0:47 Has UA Devolved to Just One Lever? | Part 1 | PocketGamer Connects Helsinki | ByteBrew ByteBrew 109 views - 4 months ago
1:28 Introducing ByteBrew Ads | AI Powered Cross Promotion Network | ByteBrew ByteBrew 158K views - 5 months ago
1:02 How to use the Performance Dashboard | Developer Tips | ByteBrew ByteBrew 187 views - 5 months ago
5:15 Largest LTV Wins and Fails? | Part 14 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 162 views - 8 months ago
5:20 How can you decrease your CPI? | Part 13 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 63 views - 8 months ago
1:33 How do you identify cohorts? | Part 12 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 55 views - 8 months ago
3:48 When should I show ads in games? | Part 11 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 73 views - 8 months ago
1:45 When do game metrics stabilize? | Part 10 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 37 views - 8 months ago
9:13 How do you increase LTV? | Part 9 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 61 views - 8 months ago
3:36 When do users spend in games? | Part 8 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 34 views - 8 months ago
3:30 Do you buy low quality users? | Part 7 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 63 views - 8 months ago
2:29 Why don’t networks set LTV goals? | Part 6 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 37 views - 8 months ago
3:59 What ROAS campaigns should I set? | Part 5 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 62 views - 8 months ago
2:33 When is your LTV good enough? | Part 4 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 41 views - 8 months ago
3:25 Does LTV change across users? | Part 3 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 32 views - 8 months ago
4:02 How do you calculate LTV? | Part 2 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 76 views - 8 months ago
4:10 Intro: Meet the Webinar Panelists | Part 1 | ByteBrew Webinar EP 3 | Engagement, LTV & UA | ByteBrew ByteBrew 132 views - 8 months ago
2:05 Do indie developer teams have superpowers? | Part 3 | PGC Barcelona | ByteBrew ByteBrew 258 views - 10 months ago
2:46 Are AI Agents a nightmare for developers? | Part 2 | PGC Barcelona | ByteBrew ByteBrew 132 views - 10 months ago
2:45 Are publishers losing control of their user acquisition? | Part 1 | PGC Barcelona | ByteBrew ByteBrew 112 views - 10 months ago
0:39 Unveiling Revenue Reports on ByteBrew! 360° Monetization Reporting! | ByteBrew ByteBrew 386K views - 1 year ago
1:57 What role will alternative App Stores play in the future? | Part 2 | PGC London | ByteBrew ByteBrew 1K views - 1 year ago
3:03 Are alternative App Stores only for AAA Games? | Part 1 | PGC London | ByteBrew ByteBrew 503 views - 1 year ago
17:05 Hot Industry Topics: Web Stores, AI and More | Part 7 | ByteBrew Webinar EP 2 ByteBrew 668 views - 1 year ago
6:49 What benchmark Metrics are you aiming for on Web? | Part 6 | ByteBrew Webinar EP 2 ByteBrew 289 views - 1 year ago
11:49 How are players different on Web vs Mobile? | Part 5 | ByteBrew Webinar EP 2 ByteBrew 354 views - 1 year ago
2:58 What's driving the shift in Web Games player demographics? | Part 4 | ByteBrew Webinar EP 2 ByteBrew 142 views - 1 year ago
5:35 How do game controls impact user engagement on Web Games? | Part 3 | ByteBrew Webinar EP 2 ByteBrew 204 views - 1 year ago
9:20 What do Developers need to consider when moving to Web? | Part 2 | ByteBrew Webinar EP 2 ByteBrew 417 views - 1 year ago
4:42 Intros: Meet the Webinar Panelists | Part 1 | ByteBrew Webinar EP 2 ByteBrew 238 views - 1 year ago
2:09 What do players value? | Tracking player progression with Mechanics | Part 8 | ByteBrew Webinar ByteBrew 270 views - 1 year ago
1:56 Are Using Failing? | Calculating Win Rate in Mechanics | Part 7 | ByteBrew Webinar ByteBrew 176 views - 1 year ago
3:54 How to begin fixing Churn? | Take Action with Remote Configs & A/B Tests | Part 6 | ByteBrew Webinar ByteBrew 292 views - 1 year ago
1:46 Why is Churn happening? | Locating Churn with Funnels | Part 5 | ByteBrew Webinar ByteBrew 131 views - 1 year ago
3:15 What is causing Churn? | Understanding mechanics with Breakdowns | Part 4 | ByteBrew Webinar ByteBrew 170 views - 1 year ago
5:53 Where is Churn taking place? | Analyzing User Flows in Journeys | Part 3 | ByteBrew Webinar ByteBrew 204 views - 1 year ago
4:01 What are my game’s KPI’s? | Exploring Retention and User Engagement | Part 2 | ByteBrew Webinar ByteBrew 225 views - 1 year ago
2:44 Audience Challenge: How would you make the game “Hangman” Hybridcasual? | Part 10 | ByteBrew Webinar ByteBrew 302 views - 1 year ago
2:00 Where do you see Pakistan in 5 Years? | Part 9 | ByteBrew Webinar ByteBrew 245 views - 1 year ago
4:08 How do you think AI will impact Game Development? | Part 8 | ByteBrew Webinar ByteBrew 167 views - 1 year ago
3:53 Do you think we will see a shift to AAA development in Pakistan? | Part 7 | ByteBrew Webinar ByteBrew 126 views - 1 year ago
6:53 How has user engagement changed with the growth of Casual Games? | Part 6 | ByteBrew Webinar ByteBrew 108 views - 1 year ago
9:41 How has Game Creation changed with Hypercasual? | Part 5 | ByteBrew Webinar | ByteBrew ByteBrew 64 views - 1 year ago
4:43 What’s your advice for the next generation entering Game Development? | Part 4 | ByteBrew Webinar ByteBrew 85 views - 1 year ago
5:45 How did you get your start in Game Development? | Part 3 | ByteBrew Webinar ByteBrew 70 views - 1 year ago
6:41 How has Pakistan’s Mobile Game Development Ecosystem Evolved? | Part 2 | ByteBrew Webinar ByteBrew 197 views - 1 year ago
1:27 Is Hypercasual Dead? | PocketGamer Connects San Francisco Panel | ByteBrew ByteBrew 450 views - 2 years ago
1:02 Are there other platforms for Hypercasual? | PocketGamer Connects San Francisco Panel | ByteBrew ByteBrew 262 views - 2 years ago