Pixels and Beyond is where real-time broadcast graphics meets real-world experience. Led by Faraz Qayyum, with over 20 years in the industry, this channel shares the tools, techniques, and workflows used to create and deploy professional broadcast graphics with Unreal Engine and other real-time technologies.
Here you’ll learn how real productions build virtual studios, AR and XR graphics, lower thirds, full-screen designs, data-driven templates, and on-air pipelines. Everything is practical, production-focused, and drawn from real industry challenges and solutions.
If you want to master real-time graphics, understand modern broadcast workflows, and build the skills this industry actually demands, you’re in the right place.
Welcome to Pixels and Beyond.