I build multiplayer games in Unreal Engine — and I test everything publicly. DevGames3085 is my Multiplayer Lab, where I experiment with replication, movement systems, optimization strategies, and Unreal Engine updates in real time.
Instead of just reading patch notes, I implement new systems inside a live project and show what works, what breaks, and what actually scales. If you're building serious multiplayer systems in Unreal, this channel is for you.
Let’s build it right.