I build multiplayer games in Unreal Engine — and I test everything publicly. DevGames3085 is my Multiplayer Lab, where I experiment with replication, movement systems, optimization strategies, and Unreal Engine updates in real time. Right now that lab is VR Realms — a social VR platform I'm building live on Quest, where new systems get implemented, broken, and rebuilt on camera. Instead of just reading patch notes, I show what works, what breaks, and what actually scales. If you're building serious multiplayer systems in Unreal, this channel is for you.
Let’s build it right.