3:02 quake2xp - per-pixel lighting for alpha surfaces (early raw testing) Kirk Barnes 301 views - 4 years ago
1:23 precompiled vertex lighting for trans and water surfaces (full static vbo) Kirk Barnes 1.6K views - 4 years ago
0:15 quake2xp - loading screen - smooth colors, blur and texures loading info Kirk Barnes 98 views - 4 years ago
1:08 Quake2xp adjust player weapon position (remove depth hack) and ssao test Kirk Barnes 194 views - 4 years ago
1:34 screen space local reflection for player weapon (early alpha) Kirk Barnes 857 views - 6 years ago