2026 Goal
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Complete Kiwa Advanced Skeleton Tutorial
Continue Anthro Snow Leopard and Hare modeling, texturing, rigging & grooming tutorial
Continue Kiwa Boogie urban dance mix animation project series
Start feature animation & hand painting studies series
Start Maya Bifrost and MASH R&D series
Start BTS series for epic animated short film project (Pre visualization) (zbrush character, prop & environment sculpting) (diffuse-only character, prop, vfx & environment shading) (advanced skeleton & custom rigging solutions) (body dynamics & acting animation) (Bifrost graph and MASH simulations) (working with voice actors) (google Gemini and Veo) (cinematography, composition drafting & cinematic lighting) (editing, compositing, post processing, 2d fx, sfx, music)
About
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I am a 3d Generalist and animated film developer with specializations in digital character sculpting, body dynamics and acting animation. I work primarily with Zbrush, Maya and the Adobe Creative Suite.